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node_modules/bullmq/dist/esm/classes/flow-producer.d.ts generated vendored Normal file
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import { EventEmitter } from 'events';
import { BackendFactory, FlowJob, FlowProducerOptions, FlowQueuesOpts, FlowOpts, IoredisListener, IQueueBackend, JobJson, ParentKeyOpts, ParentOptions, Tracer, ContextManager } from '../interfaces';
import { Job } from './job';
import { RedisQueueBackend } from './redis-queue-backend';
import { KeysMap } from './queue-keys';
/**
* A single job insert collected while walking a flow tree, ready to be handed
* to the backend's atomic {@link IQueueBackend.addFlow} operation.
*/
export interface FlowJobEntry {
jobData: JobJson;
jobId: string;
parentKeyOpts: ParentKeyOpts;
prefix: string;
queueName: string;
}
export interface AddNodeOpts {
entries: FlowJobEntry[];
node: FlowJob;
parent?: {
parentOpts: ParentOptions;
parentDependenciesKey: string;
};
/**
* Queues options that will be applied in each node depending on queue name presence.
*/
queuesOpts?: FlowQueuesOpts;
}
export interface AddChildrenOpts {
entries: FlowJobEntry[];
nodes: FlowJob[];
parent: {
parentOpts: ParentOptions;
parentDependenciesKey: string;
};
queuesOpts?: FlowQueuesOpts;
}
export interface NodeOpts {
/**
* Root job queue name.
*/
queueName: string;
/**
* Prefix included in job key.
*/
prefix?: string;
/**
* Root job id.
*/
id: string;
/**
* Maximum depth or levels to visit in the tree.
*/
depth?: number;
/**
* Maximum quantity of children per type (processed, unprocessed).
*/
maxChildren?: number;
}
export interface JobNode {
job: Job;
children?: JobNode[];
}
export interface FlowProducerListener extends IoredisListener {
/**
* Listen to 'error' event.
*
* This event is triggered when an error is throw.
*/
error: (failedReason: Error) => void;
}
/**
* This class allows to add jobs with dependencies between them in such
* a way that it is possible to build complex flows.
* Note: A flow is a tree-like structure of jobs that depend on each other.
* Whenever the children of a given parent are completed, the parent
* will be processed, being able to access the children's result data.
* All Jobs can be in different queues, either children or parents,
*/
export declare class FlowProducer<B extends IQueueBackend = RedisQueueBackend> extends EventEmitter {
opts: FlowProducerOptions;
toKey: (name: string, type: string) => string;
keys: KeysMap;
closing: Promise<void> | undefined;
protected backend: B;
protected telemetry: {
tracer: Tracer | undefined;
contextManager: ContextManager | undefined;
};
constructor(opts?: FlowProducerOptions, backendFactory?: BackendFactory<B>);
emit<U extends keyof FlowProducerListener>(event: U, ...args: Parameters<FlowProducerListener[U]>): boolean;
off<U extends keyof FlowProducerListener>(eventName: U, listener: FlowProducerListener[U]): this;
on<U extends keyof FlowProducerListener>(event: U, listener: FlowProducerListener[U]): this;
once<U extends keyof FlowProducerListener>(event: U, listener: FlowProducerListener[U]): this;
/**
* Helper to easily extend Job class calls.
*/
protected get Job(): typeof Job;
waitUntilReady(): Promise<void>;
/**
* Returns the datastore backend that powers this flow producer.
*
* The backend owns its connection and exposes every datastore-agnostic
* operation through {@link IQueueBackend}. Datastore-specific escape hatches
* (e.g. the raw Redis client) live on the concrete backend implementation,
* and are exposed here when the flow producer is parameterized on that
* concrete backend type (the default is the Redis backend).
*/
getBackend(): B;
/**
* Adds a flow.
*
* This call would be atomic, either it fails and no jobs will
* be added to the queues, or it succeeds and all jobs will be added.
*
* @param flow - an object with a tree-like structure where children jobs
* will be processed before their parents.
* @param opts - options that will be applied to the flow object.
*/
add(flow: FlowJob, opts?: FlowOpts): Promise<JobNode>;
/**
* Get a flow.
*
* @param opts - an object with options for getting a JobNode.
*/
getFlow(opts: NodeOpts): Promise<JobNode>;
/**
* Adds multiple flows.
*
* A flow is a tree-like structure of jobs that depend on each other.
* Whenever the children of a given parent are completed, the parent
* will be processed, being able to access the children's result data.
*
* All Jobs can be in different queues, either children or parents,
* however this call would be atomic, either it fails and no jobs will
* be added to the queues, or it succeeds and all jobs will be added.
*
* @param flows - an array of objects with a tree-like structure where children jobs
* will be processed before their parents.
*/
addBulk(flows: FlowJob[]): Promise<JobNode[]>;
/**
* Add a node (job) of a flow to the queue. This method will recursively
* add all its children as well. Note that a given job can potentially be
* a parent and a child job at the same time depending on where it is located
* in the tree hierarchy.
*
* @param multi - IRedisTransaction
* @param node - the node representing a job to be added to some queue
* @param parent - parent data sent to children to create the "links" to their parent
* @returns
*/
protected addNode({ entries, node, parent, queuesOpts, }: AddNodeOpts): Promise<JobNode>;
/**
* Adds nodes (jobs) of multiple flows to the queue. This method will recursively
* add all its children as well. Note that a given job can potentially be
* a parent and a child job at the same time depending on where it is located
* in the tree hierarchy.
*
* @param multi - IRedisTransaction
* @param nodes - the nodes representing jobs to be added to some queue
* @returns
*/
/**
* Collects a single job insert for a flow, preserving the same await point
* as the previous transaction-based insert so that the relative order of
* entries (in particular, roots before their descendants) is unchanged.
*/
private collectFlowEntry;
protected addNodes(entries: FlowJobEntry[], nodes: FlowJob[]): Promise<JobNode[]>;
private getNode;
private validateFlowJobs;
private addChildren;
private getChildren;
/**
* Helper factory method that creates a queue-like object
* required to create jobs in any queue.
*
* @param node - The flow node containing the queue name and other job options.
* @param prefix - The key prefix for the queue (honored by the Redis backend only).
* @returns A queue-like object with the keys, identity and backend needed to create jobs.
*/
private queueFromNode;
/**
* Translates numeric addJob Lua error codes returned by root flow exec.
*
* @param code - Numeric error code returned from Redis.
* @param parentKey - Parent key for contextual error messages.
*/
private toFlowError;
/**
*
* Closes the connection and returns a promise that resolves when the connection is closed.
*/
close(): Promise<void>;
/**
*
* Force disconnects a connection.
*/
disconnect(): Promise<void>;
}